Variant Megapithecus (Gamma) (The Center)Ĭheat summon Gorilla_Character_BP_TheCenter_CĬheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Gorilla/Gorilla_Character_BP_TheCenter.Gorilla_Character_BP_TheCenter'" 500 0 0 35Ĭheat summon Gorilla_Character_BP_TheCenter_Medium_CĬheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Gorilla/Gorilla_Character_BP_TheCenter_Medium.Gorilla_Character_BP_TheCenter_Medium'" 500 0 0 35 Theres probably more I could list but that is the most annoying of the issues I've come across.Cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Gorilla/Gorilla_Character_BP.Gorilla_Character_BP'" 500 0 0 35Ĭheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Gorilla/Gorilla_Character_BP_Easy.Gorilla_Character_BP_Easy'" 500 0 0 35Ĭheat summon Gorilla_Character_BP_Medium_CĬheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Gorilla/Gorilla_Character_BP_Medium.Gorilla_Character_BP_Medium'" 500 0 0 35Ĭheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Gorilla/Gorilla_Character_BP_Hard.Gorilla_Character_BP_Hard'" 500 0 0 35 Other times the mission speech and text won't appear until your out of the mission itself. Lastly and not the most pressing issue audio files tend to repeat, wether your in the mission or not they can bug out an ally of mine had HLNA saying oh a power up for well over an hour after he failed the mission. Oh and did I mention the reticle your shooting and aiming towards only shows up 1 out of 5 times? Mix the delayed shots and the unresponsive charged attacks and it makes saving the space whale an arduous challenge even on gamma. Shots can be heavily spaced out sometimes and I've noticed certain targets don't even register hits (asteroids) until your right up close to them. The response times for inputs are so delayed that you can hold the bumper down several seconds and the mission won't even recognise the input regardless. So if you've watched many pc players on YouTube they can fire off multiple charged shots in quick succession, console players unfortunately can't do that. The dolphins turn radius mixed with forced bad camera angles due to the control of the dolphin for some reason being switched to the right joystick nuliffying our ability to use the camera angels to gauge manoeuvrability needs is just exhausting and frustrating. Damage scaling due to these two instances seems to be random going from 0 damage to full health loss. Sometimes hitting a wall or clipping a corner or enemy results in a complete KO and mission failed. If you were old enough to play Star Fox 64, you have no issues with the controls, if you didn't play it you have a problem with them.Īlright so let me address the main issues on the mission *Star Dolphin* for consoles.ġ: before anything else as stated many times beforehand, controlling the dolphin is completely delayed and forcing. That being said, it's really funny how the star dolphin mission is essentially dating people. Original topic was that the mission was extremely difficult on servers with increased tame levels because the enemies scale and you don't. I played on a server with 600 max level dinos and the dps checks for survive the ark on gamma were comparable to alpha on official.Įdit: The topic I originally replied to appears to have been merged with another that wasn't really related. OPs issue is a very real and different issue that happens with a number of missions - Survive the Ark and Star Dolphin in particular are ludicrously difficult with increased max tame level compared to their official version, and good luck completing the torpor hunts unless you have modded tranqs. It's definitely doable on official settings - alpha is ludicrously hard solo though, possibly impossible.
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